Jump to content
Main menu
Main menu
move to sidebar
hide
Navigation
Main page
Recent changes
Random page
Help about MediaWiki
Chucks 1E Eclipse Phase Wiki
Search
Search
Create account
Log in
Personal tools
Create account
Log in
Pages for logged out editors
learn more
Contributions
Talk
Editing
Gear
(section)
Page
Discussion
English
Read
Edit
Edit source
View history
Tools
Tools
move to sidebar
hide
Actions
Read
Edit
Edit source
View history
General
What links here
Related changes
Special pages
Page information
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
== Acquiring Gear == During character creation, players purchase gear for their characters using the credits they have during the character creation process. Once play begins, however, characters must obtain any equipment they need the usual way: by buying, borrowing, making, or stealing it. In the inner system, hypercorp, and Jovian Republic settlements—and other places where capitalism still reigns—gear acquisition is simply a matter of finding a seller and buying it. Each item has a listed cost, from Trivial to Expensive, as noted on the Gear Costs table. Due to local availability of resources, supply and demand, and legalities, these listed costs are meant to be approximations. When no other factors apply, the listed Average Cost for that category can be used. Otherwise the gamemaster should modify the item’s worth as they see fit, according to local economic factors, while still keeping it within that cost category range. The Cost Modifiers table lists out some suggested changes to an item’s cost, but these are simply recommendations, and can be ignored or followed as the gamemaster deems fit. The exact local conditions are largely up to the gamemaster to determine, as best fits their game. {| class="wikitable" ! colspan="3" |Gear Costs |- |'''Category''' |'''Range (In Credits)''' |'''Average (In Credits''') |- |Trivial |1-99 |50 |- |Low |100-499 |250 |- |Moderate |500-1,499 |1,000 |- |High |1,500-9,999 |5,000 |- |Expensive |10,000+ |20,000 |} {| class="wikitable" ! colspan="2" |Cost Modifiers |- |'''Economic Factor''' |'''Suggested Cost Modifier''' |- |Item Stolen | -50% |- |Item Used | -35% |- |Item Restricted | +25% |- |Item Illegal | +50% |- |Item Scarce | +25% |- |Item Extremely Rare | +50% |- |Item Common | -25% |} In some circumstances, characters may attempt to haggle over gear prices. This is best handled as roleplaying, but the gamemaster may also call for an Opposed Persuasion Test (or possibly an Intimidation Test). The character who wins may increase or reduce the price by 10% per 10 points of MoS. In the outer system, anarchist, Titanian, scum, and other habitats that use the reputation economy, characters must rely on their rep scores to acquire the goods and services they need. The mechanics for this are covered under Reputation and Social Networks. Characters are of course free to get their hands on equipment by any other means they devise—con schemes, borrowing from friends, and outright theft, with all of the appropriate tests and consequences. In some cases, acquiring gear may be an adventure unto itself. === Fabricating Gear === Thanks to nanofabrication technology, characters may also create their own equipment using cornucopia machines and similar nanofab devices. The character must have the appropriate blueprints to do so, whether they come with the fabber, are bought legitimately or on the black market, acquired with rep, or found online. Characters may also code their own blueprint desires, using the Programming: Nanofabrication skill.
Summary:
Please note that all contributions to Chucks 1E Eclipse Phase Wiki may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see
Chucks 1E Eclipse Phase Wiki:Copyrights
for details).
Do not submit copyrighted work without permission!
Cancel
Editing help
(opens in new window)
Toggle limited content width